1914, 1990 · We are all lonely.

ENGLISH VIDEO
CHAPTER POSTER

Transcripts
From softened branches to transcendent heavens, she thought she could grasp it all.
Trails:
751 words
From opposite ends of the prayer hall, wary eyes meet in a silent standoff.
Trails:
1,269 words
Boundaries are intangible, existing within the depths of every heart.
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: Afflatus is a cycle that never ceases.
Attacks against enemies of a weaker Afflatus enjoy Penetration Rate +30%.


[Ally]: Moxie never lasts. At the end of the round, if having not actively casted an incantation for the round, get Moxie -1.
Enemy Info:
Rewards:
2,579 words
A wise man once said, "A good start is half the battle." However, he forgot to mention what completes the rest of the battle.
1,989 words
The first step is to reduce it to a quartic equation without a cubic term. The second step ... Ugh, #$%@ this math!
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: Every blessing has a reason.
DMG against targets with [Stats Down], [Neg Status] or [Control] statuses +30%.


[Ally]: Starts now, stays forever.
All [Stats Up], [Pos Status] and [Counter] +1 round.
Enemy Info:
Rewards:
1,432 words
A chaotic duo found in chaotic minds.
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: Disaster is an offering.
If a character starts a round with more than 2 [Stats Down], [Neg Status] or [Control] statuses, then dispels all [Stats Down], [Neg Status] and [Control] statuses from the character.


[Enemy]: Only Afflatus can breach the sturdiest shields.
When a character is attacked by enemies of a non-stronger Afflatus, DMG Taken from that attack -30%.
Enemy Info:
Rewards:
2,470 words
Hmm, have you found the thread?
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: The war never ends.
Starts the round with 1 stack of [Aura of Exuberance Ⅰ].


[Enemy]: The elegy shall be sung at sunset.
When a character dies, Moxie +1 and HP +(Max HP ×10%) for other allies.
Enemy Info:
Rewards:
1,574 words
People don't disbelieve maxims, they just think they're the exception.
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).


[All]: Let a surge of Moxie prepare you for combat.
Moxie +5 when a character enters battle.
Enemy Info:
Rewards:
1,318 words
Unspeakable, indescribable. Untouchable, unsurpassable.
2,007 words
Once representing abundance and life, it now holds the opposite meaning.
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: Rituals are being interrupted.
Cannot gain Moxie.


[Ally]: Thoughts wander on the opposite shore, and only an empty shell is left here.
At the end of the round, take (own Missing HP x20%) Genesis DMG.
Enemy Info:
Rewards:
1,166 words
The weight, hanging high above, finally falls.
Trails:
2,066 words
I eat, therefore I am.
Trails:
Defeat Black Bean King
Clear the stage within 12 rounds
Enemy Info:
Defeat Black Bean King
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat Black Bean King
Clear the stage within 12 rounds
Stage Rules:


[All]: Moxie can be pretty contagious.
After an Ultimate is cast, Moxie +1 for all allies.


[Enemy]: Disaster is an offering.
If a character starts a round with more than 2 [Stats Down], [Neg Status] or [Control] statuses, then dispels all [Stats Down], [Neg Status] and [Control] statuses from the character.
Enemy Info:
Rewards:
1,806 words
After the wave, what is left in its wake?
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: The ritual has already begun.
When a character defeats a target, Moxie +1.


[Enemy]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).
Enemy Info:
Rewards:
1,980 words
A tiny grain of sand slips into the eye, causing tears to well up in response.
1,506 words
Even if there is no path, even if there is no destination.
Trails:
2,137 words
Throw wide the gates.
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: The ritual has already begun.
When a character defeats a target, Moxie +1.


[Enemy]: The elegy shall be sung at sunset.
When a character dies, Moxie +1 and HP +(Max HP ×10%) for other allies.
Enemy Info:
Rewards:
1,906 words
At the very least, we all now have a better understanding of how home appliances work.
Trails:
1,474 words
Hearken, and be warned.
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: Every blessing has a reason.
DMG against targets with [Stats Down], [Neg Status] or [Control] statuses +30%.


[Ally]: Starts now, stays forever.
All [Stats Up], [Pos Status] and [Counter] +1 round.
Enemy Info:
Rewards:
1,824 words
Once you enter the temple, there's no turning back.
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Ally]: The music is still going on.
After casting an Ultimate, enters [Disconcert] status for 2 rounds.


[Ally]: A wound that can't be stanched.
Healing Taken -50%.
Enemy Info:
Rewards:
2,318 words
Thus, people make the choices they ought to make, and walk the paths they ought to walk.
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).


[All]: The only item of truth.
Mental DMG +20%.
Enemy Info:
Rewards:
1,628 words
A multitude of hands overlap to salute the one and only Guide.
Trails:
1,816 words
Recognize the beauty and goodness of truth—free yourself from corruption, hatred, and evil.
1,384 words
This may be the world's first trilingual dictionary.
1,547 words
By the time people realize its true nature, it has already moved.
Trails:
Defeat Manus Vindictae Airship
Clear the stage within 12 rounds
Enemy Info:
Defeat Manus Vindictae Airship
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat Manus Vindictae Airship
Clear the stage within 12 rounds
Stage Rules:


[All]: Calamity always follows victory.
When a character has any [Stats Down], [Neg Status] and [Control] statuses, then DMG Taken -20%.


[All]: The only item of truth.
Reality DMG Dealt +20%.
Enemy Info:
Rewards:
2,603 words
Thus, the proof is complete.
Rewards:
1,792 words
A mirror, a razor in green, and hands reaching into nothingness.
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).


[All]: The only item of truth.
Reality DMG Dealt +20%.
Enemy Info:
Rewards:
1,930 words
So I will rejoice, dance freely, and savor my wine.
Trails:
2,752 words
Two numbers, each representing a pure essence of its own.
1,383 words
It may not be important to remember an era, but it is important to remember the people.
1,811 words
She brushes off the raindrops from her shoulders and steps into the new world.
Trails:
Rewards:
1,835 words
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