1913 ~ 1914 (2007) · Who led us to the exile in this cave.

ENGLISH VIDEO
CHAPTER POSTER

Transcripts
Be it the Thames or the Aegean, one must navigate carefully.
Trails:
863 words
Secrets are hidden in the seams. Stretch out your hand, a bit further.
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Starts now, stays forever.
All [Stats Up], [Pos Status] and [Counter] +1 round.


[All]: Nor happiness, nor sadness, nor anger.
Cannot gain Moxie.
Enemy Info:
Rewards:
1,339 words
Among the dust and grass clippings lies a bright azure petal.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[Enemy]: Only Afflatus can breach the sturdiest shields.
When a character is attacked by enemies of a non-stronger Afflatus, DMG Taken from that attack -30%.


[All]: Disaster is an offering.
If a character starts a round with more than 2 [Stats Down], [Neg Status] or [Control] statuses, then dispels all [Stats Down], [Neg Status] and [Control] statuses from the character.
Enemy Info:
Rewards:
1,219 words
A wave has come crashing down. Grab your umbrella and hold on to the railing.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: The ritual has already begun.
When a character defeats a target, Moxie +1.


[Enemy]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).
Enemy Info:
Rewards:
1,406 words
Now let's set the watch back to the right time.
Clear the stage within 10 rounds
Enemy Info:
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Clear the stage without death within 12 rounds
Stage Rules:


[Enemy]: The weal of the cold sea breeze .
Purifies all [Stats Down] effects at the start of each round.


[Ally]: The pack dies with the alpha.
Moxie -5 for other allies when a character dies.
Enemy Info:
Rewards:
873 words
Look, those numbers are no longer curled up on the manuscript.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).


[Enemy]: The clear spring flows within the log.
DMG Heal +10%.
Enemy Info:
Rewards:
1,109 words
In the pocket, there are green peas, flat beans, bitter beans ... It's not hard to tell them apart.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: The only item of truth.
Mental DMG +20%.


[All]: Calamity always follows victory.
When a character has any [Stats Down], [Neg Status] and [Control] statuses, then DMG Taken -20%.
Enemy Info:
Rewards:
1,172 words
Boundaries of propriety always tempt daring fingers.
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Rituals are being interrupted.
Cannot gain Moxie.


[Ally]: Thoughts wander on the opposite shore, and only an empty shell is left here.
At the end of the round, take (own Missing HP x20%) Genesis DMG.
Enemy Info:
Rewards:
1,567 words
Silence is golden—we'd do well to possess this virtue.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage without death within 12 rounds
Stage Rules:


[Ally]: The poison needs to be removed with the Poison Feather
After killing the target, purifies [Poison] and [Infestation] from self and gains [Immunity] for 1 round.


[Enemy]: Only Afflatus can breach the sturdiest shields.
When a character is attacked by enemies of a non-stronger Afflatus, DMG Taken from that attack -30%.
Enemy Info:
Rewards:
1,307 words
Crossword King, hah, lucky for once.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[Enemy]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).


[All]: The only item of truth.
Mental DMG +20%.
Enemy Info:
Rewards:
1,587 words
The perfect shape requires the help of a ruler, a compass, and a set square.
1,039 words
Between the jar and the seat, it picks up pebbles, one after another.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Rituals are being interrupted.
Cannot gain Moxie.


[Ally]: Starts now, stays forever.
All [Stats Up], [Pos Status] and [Counter] +1 round.
Enemy Info:
Rewards:
1,031 words
Neither biased nor neutral, neither positive nor negative, neither excessive nor deficient.
Trails:
899 words
He declares that the old standoff must end.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Disaster is an offering.
If a character starts a round with more than 2 [Stats Down], [Neg Status] or [Control] statuses, then dispels all [Stats Down], [Neg Status] and [Control] statuses from the character.


[Enemy]: The elegy shall be sung at sunset.
When a character dies, Moxie +1 and HP +(Max HP ×10%) for other allies.
Enemy Info:
Rewards:
1,332 words
The clamor has ceased. They settle on the treetops, enjoying a moment's rest.
Trails:
1,619 words
Ultimately, there is always more than one weather forecaster.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[Ally]: The music is still going on.
After casting an Ultimate, enters [Disconcert] status for 2 rounds.


[Ally]: A wound that can't be stanched.
Healing Taken -50%.
Enemy Info:
Rewards:
1,088 words
It returned as scheduled, yet empty-handed.
1,444 words
Caves cannot shield all rain, nor can paper manuscripts.
Trails:
1,183 words
Refuse quick fixes, door-to-door sales, flip-to-the-answer pages, and the porch that can be reached in only one step.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: The lust for killing never ends.
When a character defeats a target, Moxie +2.


[Enemy]: Moxie can be pretty contagious.
After an Ultimate is cast, Moxie +1 for all allies.
Enemy Info:
Rewards:
1,244 words
Reaching out, we are so close to the answer.
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage without death within 12 rounds
Stage Rules:


[Ally]: Pacts, once formed, cannot be broken.
Each round, the 1st character to actively cast an incantation cannot act again (ignores immunity) until the start of the next round, and gains DMG Taken -30% for the duration.


[Enemy]: Calamity always follows victory.
When a character has any [Stats Down], [Neg Status] and [Control] statuses, then DMG Taken -20%.
Enemy Info:
Rewards:
1,370 words
That which obscures the sea, that which engulfs the clouds, comes heavily.
Trails:
689 words
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