1929 · Don't forget me.
ENGLISH VIDEO
CHAPTER POSTER

Transcripts
They have been looking for you. Well, not just for chit chat, of course.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Afflatus is a cycle that never ceases.
Attacks against enemies of a weaker Afflatus enjoy Penetration Rate +30%.


[Ally]: The pack dies with the alpha.
Moxie -5 for other allies when a character dies.
Enemy Info:
Rewards:
960 words
Everyone deserves their own home. The people here understand you, bond with you and always welcome you.
Trails:
682 words
You can pluck that green orange as easily as you take her life.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
No ally dies when the stage is cleared.
Stage Rules:


[All]: The lust for killing never ends.
When a character defeats a target, Moxie +2.


[Enemy]: Moxie can be pretty contagious.
After an Ultimate is cast, Moxie +1 for all allies.
Enemy Info:
Rewards:
1,069 words
D-Don't worry! Sotheby's got everything in her mansion! You'll definitely get better!
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage without death within 10 rounds
Stage Rules:


[All]: Fate never gives without taking.
Critical Rate +50% and Critical DMG -50%.


[Ally]: A wound that can't be stanched.
Healing Taken -50%.
Enemy Info:
Rewards:
859 words
Now I know why everyone's looking for a gastroenterologist.
Trails:
Defeat all enemies
Clear the stage within 8 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Starts now, stays forever.
All [Stats Up], [Pos Status] and [Counter] +1 round.


[Enemy]: The clear spring flows within the log.
DMG Heal +10%.
Enemy Info:
Rewards:
1,296 words
It helps the deceased find their way to the afterlife to keep them from lingering in the mortal world and away from the living.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 15 rounds
Stage Rules:


[All]: Rituals are being interrupted.
Cannot gain Moxie.


[Ally]: Starts now, stays forever.
All [Stats Up], [Pos Status] and [Counter] +1 round.
Enemy Info:
Rewards:
1,048 words
This is an opportunity for the intrepid! An epic adventure and an unprecedented gamble!
Trails:
954 words
Pleased to meet you again. I'm glad that everything is still useful.
Trails:
Defeat all enemies
Clear the stage within 8 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage without death within 12 rounds
Stage Rules:


[All]: Nor happiness, nor sadness, nor anger.
Cannot gain Moxie.


[Enemy]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).
Enemy Info:
Rewards:
1,080 words
The kitty and puppy fight in the basket. Despite the constant grumbling, you know they actually don't hate each other.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
No ally dies when the stage is cleared.
Stage Rules:


[All]: Fate never gives without taking.
Critical Rate +50% and Critical DMG -50%.


[Ally]: A wound that can't be stanched.
Healing Taken -50%.
Enemy Info:
Rewards:
753 words
I wish that the felt and pearls won't be soiled. I pray that a down pillow can bring sweet dreams like it always did.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage without death within 10 rounds
Stage Rules:


[All]: Starts now, stays forever.
All [Stats Up], [Pos Status] and [Counter] +1 round.


[Enemy]: Moxie can be pretty contagious.
After an Ultimate is cast, Moxie +1 for all allies.
Enemy Info:
Rewards:
821 words
The mist remained and covered everything that it could.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage without death within 10 rounds
Stage Rules:


[All]: Afflatus is a cycle that never ceases.
Attacks against enemies of a weaker Afflatus enjoy Penetration Rate +30%.


[All]: The lust for killing never ends.
When a character defeats a target, Moxie +2.
Enemy Info:
Rewards:
1,041 words
Have the last wine before you leave. I saw the flames rising as the crowd cheered for the great festival and the wonderful heavens above.
Trails:
Defeat all enemies
No ally dies when the stage is cleared.
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Let a surge of Moxie prepare you for combat.
Moxie +5 when a character enters battle.


[All]: Fate never gives without taking.
Critical Rate +50% and Critical DMG -50%.
Enemy Info:
Rewards:
1,289 words
The type 135 negative has appeared wherever conflict happens, from snow covered peaks to deep forests, and the wilderness within the soul.
Trails:
Defeat Forget Me Not
Clear the stage without death within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Every blessing has a reason.
DMG against targets with [Stats Down], [Neg Status] or [Control] statuses +30%.


[Ally]: Every chanting is a dirge made at the expense of the future.
After casting an Ultimate, DMG Dealt -10% for the subsequent Ultimate.
Enemy Info:
Rewards:
1,296 words
Bark and fight within the confines of these muddy walls. We owe you eulogies and laurels for your bravery.
Defeat all enemies
Clear the stage without death within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage without death within 10 rounds
Stage Rules:


[Ally]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).


[Ally]: The clear spring flows within the log.
DMG Heal +10%.
Enemy Info:
Rewards:
668 words
Why left these clothes at the dining table and the floor? Someone should clean them up quickly.
Rewards:
1,401 words
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