1929 · Leave the rest to me.
ENGLISH VIDEO
CHAPTER POSTER

Transcripts
They need to be punished. Of course, the penalties shall be kept within both ethical and legal boundaries.
Trails:
Defeat all enemies
No ally dies when the stage is cleared.
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[Enemy]: Only Afflatus can breach the sturdiest shields.
When a character is attacked by enemies of a non-stronger Afflatus, DMG Taken from that attack -30%.


[Ally]: Rituals are being interrupted.
Cannot gain Moxie.
Enemy Info:
Rewards:
861 words
Buying the loyalty of a great, inspiring, and legendary rock pirate is far easier than you think.
634 words
An apple a day keeps the doctors away.
759 words
February 14, 1929. Lovebirds in Chicago kissed each other as the bell tolled. Nobody noticed the gunshots.
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Afflatus is dancing in the air.
Attacks of the stronger Afflatus deal 20% more DMG.


[Enemy]: Every blessing has a reason.
DMG against targets with [Stats Down], [Neg Status] or [Control] statuses +30%.
Enemy Info:
Rewards:
527 words
A couple of gold coins, a severed finger, and a great deal of wine.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 10 rounds
Stage Rules:


[All]: Moxie never lasts. At the end of the round, if having not actively casted an incantation for the round, get Moxie -1.


[Enemy]: The war never ends.
Starts the round with 1 stack of [Aura of Exuberance Ⅰ].
Enemy Info:
Rewards:
680 words
She was sweeter than honey and lighter than feathers. She brought a rose to pin on the chest of your soul.
Trails:
Defeat all enemies with Hostage Adam alive
No ally dies when the stage is cleared.
Enemy Info:
Rewards:
Defeat Girl in Feather Skirt
No ally dies when the stage is cleared.
Stage Rules:


[Enemy]: Only Afflatus can breach the sturdiest shields.
When a character is attacked by enemies of a non-stronger Afflatus, DMG Taken from that attack -30%.


[Ally]: Fate is holding the trial.
Win the battle within 10 rounds or you will lose.
Enemy Info:
Rewards:
706 words
THEY are charred. THEY wept in the blaze. THEY remain unbroken. THEY still exist.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
No ally dies when the stage is cleared.
Stage Rules:


[All]: Afflatus is dancing in the air.
Attacks of the stronger Afflatus deal 20% more DMG.


[Ally]: Fate is holding the trial.
Win the battle within 10 rounds or you will lose.
Enemy Info:
Rewards:
731 words
She stood here. She was not waiting for anyone, nor was she trying to remember anyone.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: Disaster is an offering.
If a character starts a round with more than 2 [Stats Down], [Neg Status] or [Control] statuses, then dispels all [Stats Down], [Neg Status] and [Control] statuses from the character.


[Ally]: The ultimate excellency is perfection.
If any ally is defeated, you lose the battle.
Enemy Info:
Rewards:
751 words
The Rattenfanger atop the Eternal Heights remained tireless. He needed no sleep nor rest.
Trails:
929 words
A first-time meeting of the young scientists. Let's shake hands and show respect to each other, dear friend. Do you wish to know more of the truth?
Trails:
621 words
Smarter than the Sphinx, hotter than the flames of Nirvana, and faster than Boreas, our chariot of war shall crush every lie and injustice.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).


[Ally]: Starts now, stays forever.
All [Stats Up], [Pos Status] and [Counter] +1 round.
Enemy Info:
Rewards:
830 words
Under the spotlight, freshly spilled blood is the best appetizer and agent for starting a fire.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: Only Afflatus can breach the sturdiest shields.
When a character is attacked by enemies of a non-stronger Afflatus, DMG Taken from that attack -30%.


[All]: Afflatus is dancing in the air.
Attacks of the stronger Afflatus deal 20% more DMG.
Enemy Info:
Rewards:
1,489 words
Those rats following him shrieked and threw themselves into the sea one after another.
Trails:
1,199 words
You can now see everything unveiled here. Your option is to die or to apply yourself to the creation of a new order.
Trails:
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: Calamity always follows victory.
When a character has any [Stats Down], [Neg Status] and [Control] statuses, then DMG Taken -20%.


[Ally]: Rituals are being interrupted.
Cannot gain Moxie.
Enemy Info:
Rewards:
721 words
Make the walls taller to guard more secrets. While people busy themselves with their affairs, the aroma of orange forces its way home.
Defeat all enemies
Clear the stage within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: The elegy shall be sung at sunset.
When a character dies, Moxie +1 and HP +(Max HP ×10%) for other allies.


[All]: Moxie +1 when incantations are merged.
Enemy Info:
Rewards:
653 words
Any exciting adventure needs at least one explosion.
Trails:
Defeat all enemies
Clear the stage without death within 10 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage without death within 10 rounds
Stage Rules:


[All]: The ritual has already begun.
When a character defeats a target, Moxie +1.


[Enemy]: Sacrifices your Moxie.
Every time a character loses Moxie, dispels [Stats Down] and [Neg Status] statuses from the character.
Enemy Info:
Rewards:
1,202 words
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