
In the final count, the world falls silent.
A streak ignites the frozen sky.
One instant captured, forever immortalized.
ENGLISH VIDEO
Transcripts
The universe is far from innocent.
1,838 words
Three fallen stars.
Trails:
1,726 words
It carries the weight of each individual; it raises the towering walls of every endeavor.
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Ally]: Every blessing has a reason.
DMG against targets with [Stats Down], [Neg Status] or [Control] statuses +30%.


[Enemy]: The elegy shall be sung at sunset.
When a character dies, Moxie +1 and HP +(Max HP ×10%) for other allies.
Enemy Info:
2,368 words
A small town shimmering with light and fireworks, a wandering friend once said. Come, take a chance.
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: There is still glimmer before the dusk ends.
When a character ends a round with HP below 50%, gains a Shield with (Max HP x20%) HP and 1 stack of [Sturdiness] (only triggers 1 time for each character).


[Ally]: The ritual has already begun.
When a character defeats a target, Moxie +1.
Enemy Info:
2,355 words
Notes come together and dance, unaware they are about to become a complete song.
Trails:
1,884 words
The second reason behind the urgent need to improve transport security.
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: The elegy shall be sung at sunset.
When a character dies, Moxie +1 and HP +(Max HP ×10%) for other allies.


[All]: Moxie +1 when incantations are merged.
Enemy Info:
1,893 words
Don't feel guilty. Every flower once struggled just as you do now.
2,692 words
An expensive group photo. Usually found in a weathered old frame.
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: Fate never gives without taking.
Critical Rate +50% and Critical DMG -50%.


[Ally]: A wound that can't be stanched.
Healing Taken -50%.
Enemy Info:
1,990 words
About the perfect moment to speak in defense of "me."
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Ally]: Afflatus is a cycle that never ceases.
Attacks against enemies of a weaker Afflatus enjoy Penetration Rate +30%.


[All]: The words of overconfidence and instigation shine like the sun in its heart.
When a character enters battle, Moxie +1.
Enemy Info:
1,812 words
How could you possibly expect warm rain to fall inside a greenhouse?
1,658 words
I am grateful for the times I felt exhausted and uninspired, yet never put down my pen.
Trails:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: Only Afflatus can breach the sturdiest shields.
When a character is attacked by enemies of a non-stronger Afflatus, DMG Taken from that attack -30%.


[All]: Moxie can be pretty contagious.
After an Ultimate is cast, Moxie +1 for all allies.
Enemy Info:
1,580 words
Hissing snakes, crackling sparks, measuring tapes, a crow, and a glass fish tank. A mess, but full of life and sound.
1,961 words
I have seen many kinds of flowers—in small towns, in laboratories, on hurried journeys. They bloom so well, and so fragrantly.
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[All]: Let a surge of Moxie prepare you for combat.
Moxie +5 when a character enters battle.


[Ally]: Every chanting is a dirge made at the expense of the future.
After casting an Ultimate, DMG Dealt -10% for the subsequent Ultimate.
Enemy Info:
2,244 words
Those who departed from home are now wandering through tales.
Trails:
1,742 words
We can never find the perfect moment.
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: They're well-trained and more than vigilant.
Enemies gain [Control Immunity] when enter the stage.


[Ally]: Disaster is an offering.
If a character starts a round with more than 2 [Stats Down], [Neg Status] or [Control] statuses, then dispels all [Stats Down], [Neg Status] and [Control] statuses from the character.
Enemy Info:
1,981 words
It's just the inconvenience caused by instant noodles, vegetable packets, and some time theory yet to be debunked. You and I both understand.
Defeat all enemies
Clear the stage within 12 rounds
Enemy Info:
Rewards:
Defeat all enemies
Clear the stage within 12 rounds
Stage Rules:


[Enemy]: Only Afflatus can breach the sturdiest shields.
When a character is attacked by enemies of a non-stronger Afflatus, DMG Taken from that attack -30%.


[Ally]: The war never ends.
Starts the round with 1 stack of [Aura of Exuberance Ⅰ].
Enemy Info:
1,954 words
The little snakes eagerly flick their tongues at you, warm like another burning heart.
Trails:
1,656 words
Beside a flowering grave, she left these.
Defeat Annalith
Clear the stage within 12 rounds
Stage Rules:


[Ally]: Start out with 20 stacks of [Time]. Whenever the [Countless Kairos] pointer completes a full rotation, [Time] +5. If [Time] is reduced to 0, the battle ends in defeat.


[Ally]: At the end of the round, trigger effects based on which quadrant the [Countless Kairos] pointer is in: while in the [Destruction] (Orange) quadrant, [Time] -5, or [Time] -8 in phase 2; while in the [Creation] (Blue) quadrant, all allies gain DMG Dealt +20% for 1 round; while in the [Stasis] (Red) quadrant, [Time] -1; while in the [Instant] (Green) quadrant, all allies gain Moxie +1.
Enemy Info:
Rewards:
Defeat Annalith
Clear the stage within 12 rounds
Stage Rules:


[Ally]: Start out with 20 stacks of [Time]. Whenever the [Countless Kairos] pointer completes a full rotation, [Time] +5. If [Time] is reduced to 0, the battle ends in defeat.


[Ally]: At the end of the round, trigger effects based on which quadrant the [Countless Kairos] pointer is in: while in the [Destruction] (Orange) quadrant, [Time] -5, or [Time] -8 in phase 2; while in the [Creation] (Blue) quadrant, all allies gain DMG Dealt +20% for 1 round; while in the [Stasis] (Red) quadrant, [Time] -1; while in the [Instant] (Green) quadrant, all allies gain Moxie +1.
Enemy Info:
Rewards:
Defeat Annalith
Clear the stage within 12 rounds
Stage Rules:


[Ally]: Start out with 20 stacks of [Time]. Whenever the [Countless Kairos] pointer completes a full rotation, [Time] +5. If [Time] is reduced to 0, the battle ends in defeat.


[Ally]: At the end of the round, trigger effects based on which quadrant the [Countless Kairos] pointer is in: while in the [Destruction] (Orange) quadrant, [Time] -5, or [Time] -8 in phase 2; while in the [Creation] (Blue) quadrant, all allies gain DMG Dealt +20% for 1 round; while in the [Stasis] (Red) quadrant, [Time] -1; while in the [Instant] (Green) quadrant, all allies gain Moxie +1.
Enemy Info:
Rewards:
Defeat Annalith
Clear the stage within 12 rounds
Stage Rules:


[Ally]: Start out with 20 stacks of [Time]. Whenever the [Countless Kairos] pointer completes a full rotation, [Time] +5. If [Time] is reduced to 0, the battle ends in defeat.


[Ally]: At the end of the round, trigger effects based on which quadrant the [Countless Kairos] pointer is in: while in the [Destruction] (Orange) quadrant, [Time] -5, or [Time] -8 in phase 2; while in the [Creation] (Blue) quadrant, all allies gain DMG Dealt +20% for 1 round; while in the [Stasis] (Red) quadrant, [Time] -1; while in the [Instant] (Green) quadrant, all allies gain Moxie +1.
Enemy Info:
1,431 words
0.12 pixels, maybe smaller. You belong here, and so do I.
1,825 words
And yet, we remain forever on the road.
Trails:
1,704 words
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