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In Our Time

Chapter 1 - In Our Time

Part 15: "Underground Labyrinth"



A vortex, inside the bar, is whirling.
A vortex full of compressed lips, dull eyes, and irrational words.
Guest: I-I-I'm going home.
The speakeasy is shaking.
Guest: Let me outta here. I don't want any gathering! Screw the money! I'm leaving here ... lu-lunatics!
The walls are twisting.
Guest: The door ... where's the door? The window? Haha ... did I go crazy too?
Forget Me Not: It's too dangerous outside.
Forget Me Not: Without our masks, you'll soon get infected with the "pernicious habit" of the era, and be sifted out by the "Storm."
Guest: I don't care! I don't give a f**k!
Guest: I can never repay the debt in my lifetime! Aha, let me go before I go insane ...
Guest: You are the government. I-I didn’t do anything wrong! I'm begging you, help us!
Sonetto: Don't be afraid. We will definitely ...
Sonetto: Timekeeper ...
Vertin: They've re-constructed the building. All the exits are blocked.
Special Action Team Captain: We got two civilians hurt already!
Special Action Team Captain: There are so many masked civilians among our enemies ... The next battle will be harder!
Vertin: We can't keep fighting like this. We need to find a way out ...
Sotheby: Way out? Oh! Sotheby has got an idea!
Sotheby: Everyone, follow me! The exit is just behind the spotlight on the stage. Hurry up! Don't be left behind!
Bodyguards: We'll protect everyone on both sides! Hey! Stay close if you wanna live!
Guest: Me! Me! Me! Me!
Vertin: The hidden path they just made? ... That may work.
Vertin: Leave four behind for the team! Everyone else move! Don't get caught!
Special Action Team Members: Copy that!
Forget Me Not: Ha ha ha ha!

Forget Me Not: Why would they go underground? There isn't even a window.
Forget Me Not: It gets easier. Think of the time. She'll be back soon.
Sotheby: ...

Sonetto: ...
Sotheby: Hah?
Sotheby: Why is it ... quite different ... from before?
Sotheby: Was the wall in this color just now? I think ... there was a turn at the end ...
Sotheby: Is it ... is it because of the great arcanum?!
Vertin: They've made an underground labyrinth in the speakeasy! The end of the labyrinth, what will that be?
Sonetto: Timekeeper, Sotheby and I have explored here for a while.
Sonetto: The overall area of this secret chamber is not too big, but many obstacles here can move. It's easy to get lost.
Sonetto: I had drawn a map before, and the exit is very close in this direction. As long as it's near the outer wall of the speakeasy, we will be able to break through!
Sotheby: Right! Right! Ms. Sonetto is exceptional!
Vertin: Ok. Then ...
Schneider: Yes. Follow the light.
Schneider: Do not make any noise ... I will meet you soon.
Schneider: ... I'll go get Marian. I think I can find her. She must still be here!
Vertin: ... Is Schneider casting an arcane skill ...?

Vertin: She is near us ... but why can I sense that ...
Sonetto: Timekeeper? Do you ... have any questions about the plan?
Vertin: No, it's nothing. You make the call.
Vertin: There will be many unexpected dangers in the labyrinth. We need to move carefully.


COMBAT